I had an interesting thing happen over the weekend. I went to use my 8 month old DRO and pluged it in and powered it up and it did not act right. Then when I moved the X and Y travels only the Y did anything and it went wild. I figured it went ks**t and was glad it was still under warranty.
I always unplug it because I don't want the lightning to zap it. Today I called Newall and after I described what it was doing he said the battery is dead. BATTERY?, it has a battery in it? Yes, he said, and it only lasts about 6 months. Well, howdy do, thought I.
So, he said there is no way I can replace the battery without killing my warranty. He did tell me how to reset the DRO each time I plug it in and with about 14 steps I can get it up and running. He said they are working on a solution but I doubt it will be a retro fit for me. I will still unplug it when not in use and I made a cheat sheet attached to the DRO to reset it.
I am mentally designing a battery backup for it but I don't know if it's worth the effort because it's not to hard to reset it.
The point of all this is, I wonder just how many other DRO's out there have a battery to run the memory and why they designed it that way?
Just how hard would it have been to put the battery under a door on the back of the console.