I wonder if in some ancient city one day a few of the best architects were sitting around discussing their craft and a fellow shows up with a triangle and ruler claiming all sorts of time-saving advantages...
My son and I have used a relatively inexpensive 3D parametric (whatever that is) CAD package for the past several years and found a few distinct advantages over hand drawing for making telescopes and related parts.
Typical telescopes combine one or more metals and types of glass, sometimes natural materials like wood and rubber, and plastics/composites as well, so being able to immediately find the mass properties is a handy thing: first to know the total weight and center of gravity, and then to quickly see the effects of potential weight saving measures such as removing and/or using or substituting thinner/different materials.
When the individual parts are drawn they can be assembled and the range of motion of appropriate parts specified so that interferences can be seen as the parts are moved. Since you can rotate the model any way less than obvious problems like not having enough room to get your hand in to adjust something are easy to see. Or something that wouldn't necessarily be a physical interference, like a part that blocks a proper view of say, a finder.
I don't think drawing the parts is that much different than what I learned in HS drafting since that starts out in 2D. It's pretty neat to see them extruded and be able to look at them from all directions like you would a physical model.
The package has it's quirks and it can eat up a lot of time. Without my son's help it would have taken a lot more time to get to even my very modest ability. Then again, that drafting class wasn't instant either and probably would have been harder for me if I hadn't had an intro from my dad.
Gary Fuchs
My son and I have used a relatively inexpensive 3D parametric (whatever that is) CAD package for the past several years and found a few distinct advantages over hand drawing for making telescopes and related parts.
Typical telescopes combine one or more metals and types of glass, sometimes natural materials like wood and rubber, and plastics/composites as well, so being able to immediately find the mass properties is a handy thing: first to know the total weight and center of gravity, and then to quickly see the effects of potential weight saving measures such as removing and/or using or substituting thinner/different materials.
When the individual parts are drawn they can be assembled and the range of motion of appropriate parts specified so that interferences can be seen as the parts are moved. Since you can rotate the model any way less than obvious problems like not having enough room to get your hand in to adjust something are easy to see. Or something that wouldn't necessarily be a physical interference, like a part that blocks a proper view of say, a finder.
I don't think drawing the parts is that much different than what I learned in HS drafting since that starts out in 2D. It's pretty neat to see them extruded and be able to look at them from all directions like you would a physical model.
The package has it's quirks and it can eat up a lot of time. Without my son's help it would have taken a lot more time to get to even my very modest ability. Then again, that drafting class wasn't instant either and probably would have been harder for me if I hadn't had an intro from my dad.
Gary Fuchs
Comment