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That was going to be my next guess!
Not.Free software for calculating bolt circles and similar: Click Here
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Originally posted by spkrman15Like seriously guys. Can you keep it simple. some of us learners are feeling inadequate. WOW truly amazing stuff. My question would be how long have you spend on those projects?
RobWe got the heavy hitters wading in here now!
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Thank you to our families of soldiers, many of whom have given so much more then the rest of us for the Freedom we enjoy.
It is true, there is nothing free about freedom, don't be so quick to give it away.
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After viewing all these wonderful and creative images I want to take my computer and throw it against a wall.
I've been trying off and on for about a week to make a 3d image of a cog gear on Sketchup. Why sketchup? It's all we have at work. Why? Cause its free!
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Nothing wrong with free software. I will pointedly ask how many of the numerous online tutorials have you watched?
3D CAD has a steep learning curve mainly because the many little tricks that make it easy to use are not at all obvious. Tutorials are very valuable in getting you over the hump.
I sketched up some gears as an example. The total time to arrive at the finished model ready for rendering was less than 10 minutes. These images show the steps along the way in sequence:
I used a free involute gear plugin to make the gear. Time: ten seconds.
Then I pulled it into a three dimensional object with the push/pull tool and copied it in plan view to mesh them together.
I drew a circle centred in each one and pulled it to make a shaft.
Then drew a rectangle and pulled it for a mounting plate.
I stood it up with the rotate tool and drew a line across the bottom to separate a piece to pull out for the base. I then added some colours and textures from the material pallette. Total time maybe 7 minutes.
The final step is rendering. This took me quite a while because I used a new free plugin for SketchUp called Shader Light. I haven't actually used it before so it took some playing around to find a good looking setting(s). Including my learning curve for the renderer total time was about an hour.
Free software for calculating bolt circles and similar: Click Here
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Originally posted by EvanEven the highest powered simulations fail miserably near the event horizon. The simulator math blows up as values approach infinity
Since anybody entering a black hole would be ripped apart into there molecules or even subatomic particles maybe the program is closer then you think.The shortest distance between two points is a circle of infinite diameter.
Bluewater Model Engineering Society at https://sites.google.com/site/bluewatermes/
Southwestern Ontario. Canada
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Since anybody entering a black hole would be ripped apart into there molecules or even subatomic particles maybe the program is closer then you think.
See the last item on this page:
http://blogs.discovermagazine.com/ba...t-black-holes/Free software for calculating bolt circles and similar: Click Here
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Originally posted by aostlingPerhaps even more fun if you had a physics engine on your computer. http://en.wikipedia.org/wiki/Physics_engine. I don't have one on my Mac, but I'm ready for it when it becomes affordable and easy enough to use.
Ageia's PhysX add-in card was a disaster. It was slower than running the game physics on the CPU host. Ageia did write a very nice PhysX API (game developer's library), which Nvidia bought and extensively enhanced. The physics calculations run on the GPU (the graphics card).
Many modern games run the PhysX API. Even hardcore ATI fans will buy an additional Nvidia graphics card to run the game physics
http://www.nzone.com/object/nzone_physxgames_home.html"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did."
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..' thought I'd throw this guy's work into the thread. Chris is quite amusing at times.
Here's just one portion of his posts:
http://www.machsupport.com/forum/ind...3654#msg103654
This is just one of Chris's slightly amusing but informative vids:
http://www.youtube.com/watch?v=-rxwhEzLh7E
Here's the cad video using Rhino.
http://www.youtube.com/watch?v=hRnFOA1a7pU
http://www.youtube.com/watch?v=o5QVKt2i_SU
Last edited by Deja Vu; 07-28-2010, 10:26 AM.John M...your (un)usual basement dweller
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